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GAMES & Interactive Media

See and play some of the games I’ve worked on. I’m familiar with working in both Unity and Unreal to design and develop 3D and 2D games for most platforms.

My Ongoing Thesis Project

Circuit Board

A casual 2.5D narrative, puzzle game set in a tech-dead future.

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Role: Narrative Design
Engine: UE5

Tangerine Wall

A Match 3 game with a twist.

 

Role: Design, Dev

Engine: Unity

Fire Dance Show

A text-based narrative game.

 

Role: Design, Writing

Engine: Twine

Arcade Joystick

Game projects completed when I was working with Tiltfactor.

Icebergs

A competitive game about making the most profit before your ice cube melts.

 

Role: Design

Medium: Table-Top

Bright Clouds

A casual 3D isometric adventure in the clouds.

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Role: Design, Dev, Writing
Engine: Unity

Forest Road

A 3D narrative adventure exploring deep-rooted fears and doubts.

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Role: Production, Design, Writing

Engine: UE5

Raw Silk

An escape-the-room style VR puzzle game.

 

Role: Design, Writing

Engine: Unity

Computer Programming

Small projects from my first foray into Unity.

Glowing Keyboard

A subversive text experience featuring a conversation with another entity.

 

Role: Design, Dev, Writing

Engine: Unity

Abstract Texture _edited.png

2D side-scroller puzzle game.

 

Role: Design

Engine: Unity

City Skyline

A competitive tabletop game about gaining control of a city.

 

Role: Design

Medium: Table-Top

Hands Together

A collaborative card game about fighting off infection.

 

Role: Design

Medium: Table-Top

© 2018 - 2025 by MOSS (ELINOR) DOOLEY. Created with Wix.com

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